Podcasts, conferences, and such

Mobile Games using Xamarin Forms and Azure Service Fabric with Jon Peppers

You can make a game in Xamarin Forms? Yes! Carl and Richard talk to Jonathan Peppers about his latest work on NBA Life, a role-playing game for iOS and Android built with Xamarin Forms. Jonathan talks about the process they went through to decide on this particular architecture for the game, having done prototyping with Unity and Xamarin Native. The conversation also digs into the back end using Azure Service Fabric and it's Actor Model support - yes, everything is an actor! Lots of discussion around testing, deployment, crash handling and dealing with app stores. Building mobile games isn't always a pure native experience - you have choices!

Typewriters on Tablets using Xamarin with Jon Peppers

Jonathan Peppers is back with another great Xamarin case study! Carl and Richard talk to Jon about the Hanx Writer, an iPad application made with the help of Tom Hanks to recreated the mechanical typewriter experience on a tablet.

If You Can Ship your App in China, You Can Ship it Anywhere

Phone Games in China with Jonathan Peppers

Carl and Richard chat with Jonathan Peppers about his experiences building phone games for different languages and cultures. The conversation starts out talking about Jon's game Draw a Stickman, originally made for the US market.

MonoGame with Jonathan Peppers

We sit down with Jonathan Peppers from Hitcents to talk about writing Games using MonoGame and Xamarin for iOS, Android, Windows and more!

Draw a Stickman EPIC - An iPhone, Android and Windows 8 Game with MonoGame

Scott talks with Phil Williams, creator of Draw a Stickman, and Jon Peppers, Lead Developer for Apps at HitCents. They are releasing Draw a StickMan Epic in three AppStores! They've also achieved 95% code reuse by writing the game in C# with MonoGame. Let's find out more.

We're all Stickmen

Learn about the new MonoGame game, Draw a Stickman: EPIC on the Windows Developer Show.